BeginDataExport Version 35.237 Types custom classes and skills ClassData Adept Adp 6 0.5 2 G Y Y Y Y Y Y Y Y Y Y S A 5 Aristocrat Ari 8 0.75 4 G Y Y Y Y Y Y Y Y Y Y M H Y A 5 Commoner Com 4 0.5 2 Y Y Y Y Y Y Y Y Y Y S A 5 Expert Exp 6 0.75 6 G Y Y Y Y Y Y Y Y Y Y S L A 5 Warrior War 8 1 2 G Y Y Y Y Y Y Y Y Y Y M H Y A 5 SpellsPerDay Bard Cha A 1 2 3 0 3 1 3 2 0 3 3 1 3 3 2 3 3 2 0 3 3 3 1 3 3 3 2 3 3 3 2 0 3 3 3 3 1 3 3 3 3 2 3 3 3 3 2 0 4 3 3 3 3 1 4 4 3 3 3 2 4 4 4 3 3 2 0 4 4 4 4 3 3 1 4 4 4 4 4 3 2 4 4 4 4 4 4 3 4 4 4 4 4 4 4 Cleric Wis D 1 3 1 4 2 4 2 1 5 3 2 5 3 2 1 5 3 3 2 6 4 3 2 1 6 4 3 3 2 6 4 4 3 2 1 6 4 4 3 3 2 6 5 4 4 3 2 1 6 5 4 4 3 3 2 6 5 5 4 4 3 2 1 6 5 5 4 4 3 3 2 6 5 5 5 4 4 3 2 1 6 5 5 5 4 4 3 3 2 6 5 5 5 5 4 4 3 2 1 6 5 5 5 5 4 4 3 3 2 6 5 5 5 5 5 4 4 3 3 6 5 5 5 5 5 4 4 4 4 Druid Wis D 1 3 1 4 2 4 2 1 5 3 2 5 3 2 1 5 3 3 2 6 4 3 2 1 6 4 3 3 2 6 4 4 3 2 1 6 4 4 3 3 2 6 5 4 4 3 2 1 6 5 4 4 3 3 2 6 5 5 4 4 3 2 1 6 5 5 4 4 3 3 2 6 5 5 5 4 4 3 2 1 6 5 5 5 4 4 3 3 2 6 5 5 5 5 4 4 3 2 1 6 5 5 5 5 4 4 3 3 2 6 5 5 5 5 5 4 4 3 3 6 5 5 5 5 5 4 4 4 4 Paladin Wis D 0.5 0 0 1 1 1 0 1 0 1 1 1 1 0 1 1 1 1 1 1 2 1 1 0 2 1 1 1 2 2 1 1 2 2 2 1 3 2 2 1 3 3 3 2 3 3 3 3 Ranger Wis D 0.5 0 0 1 1 1 0 1 0 1 1 1 1 0 1 1 1 1 1 1 2 1 1 0 2 1 1 1 2 2 1 1 2 2 2 1 3 2 2 1 3 3 3 2 3 3 3 3 Sorcerer Cha A 1 5 3 6 4 6 5 6 6 3 6 6 4 6 6 5 3 6 6 6 4 6 6 6 5 3 6 6 6 6 4 6 6 6 6 5 3 6 6 6 6 6 4 6 6 6 6 6 5 3 6 6 6 6 6 6 4 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 6 6 Wizard Int A 1 3 1 4 2 4 2 1 4 3 2 4 3 2 1 4 3 3 2 4 4 3 2 1 4 4 3 3 2 4 4 4 3 2 1 4 4 4 3 3 2 4 4 4 4 3 2 1 4 4 4 4 3 3 2 4 4 4 4 4 3 2 1 4 4 4 4 4 3 3 2 4 4 4 4 4 4 3 2 1 4 4 4 4 4 4 3 3 2 4 4 4 4 4 4 4 3 2 1 4 4 4 4 4 4 4 3 3 2 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 4 Adept Wis D 1 3 1 3 1 3 2 3 2 0 3 2 1 3 2 1 3 3 2 3 3 2 0 3 3 2 1 3 3 2 1 3 3 3 2 3 3 3 2 0 3 3 3 2 1 3 3 3 2 1 3 3 3 3 2 3 3 3 3 2 0 3 3 3 3 2 1 3 3 3 3 2 1 3 3 3 3 3 2 3 3 3 3 3 2 SpellsKnown Bard 4 5 2 6 3 6 3 2 6 4 3 6 4 3 6 4 4 2 6 4 4 3 6 4 4 3 6 4 4 4 2 6 4 4 4 3 6 4 4 4 3 6 4 4 4 4 2 6 4 4 4 4 3 6 4 4 4 4 3 6 5 4 4 4 4 2 6 5 5 4 4 4 3 6 5 5 5 4 4 3 6 5 5 5 5 4 4 6 5 5 5 5 5 4 Sorcerer 4 2 5 2 5 3 6 3 1 6 4 2 7 4 2 1 7 5 3 2 8 5 3 2 1 8 5 4 3 2 9 5 4 3 2 1 9 5 5 4 3 2 9 5 5 4 3 2 1 9 5 5 4 4 3 2 9 5 5 4 4 3 2 1 9 5 5 4 4 4 3 2 9 5 5 4 4 4 3 2 1 9 5 5 4 4 4 3 3 2 9 5 5 4 4 4 3 3 2 1 9 5 5 4 4 4 3 3 3 2 9 5 5 4 4 4 3 3 3 3 Wizard 99 =3+LevelOneIntBonus 99 =5+LevelOneIntBonus 99 =5+LevelOneIntBonus 2 99 =5+LevelOneIntBonus 4 99 =5+LevelOneIntBonus 4 2 99 =5+LevelOneIntBonus 4 4 99 =5+LevelOneIntBonus 4 4 2 99 =5+LevelOneIntBonus 4 4 4 99 =5+LevelOneIntBonus 4 4 4 2 99 =5+LevelOneIntBonus 4 4 4 4 4 99 =5+LevelOneIntBonus 4 4 4 4 2 99 =5+LevelOneIntBonus 4 4 4 4 4 99 =5+LevelOneIntBonus 4 4 4 4 4 2 99 =5+LevelOneIntBonus 4 4 4 4 4 4 99 =5+LevelOneIntBonus 4 4 4 4 4 4 2 99 =5+LevelOneIntBonus 4 4 4 4 4 4 4 99 =5+LevelOneIntBonus 4 4 4 4 4 4 4 2 99 =5+LevelOneIntBonus 4 4 4 4 4 4 4 4 99 =5+LevelOneIntBonus 4 4 4 4 4 4 4 6 99 =5+LevelOneIntBonus 4 4 4 4 4 4 4 8 RangerCustomEnemies ClassAbilities Barbarian 1 12 "=""Rage ""&TRUNC(BbnLvl/4)+1&""/day: +4 str, +4 con, +2 morale will saves, -2 AC for ""&5+ConBon&"" rounds (Ex)""" =C9 11 19 "=""Greater rage ""&TRUNC(BbnLvl/4)+1&""/day: +6 str, +6 con, +3 morale will saves, -2 AC for ""&6+ConBon&"" rounds (Ex)""" =C10 20 99 "=""Mighty rage ""&TRUNC(BbnLvl/4)+1&""/day: +8 str, +8 con, +4 morale will saves, -2 AC for ""&7+ConBon&"" rounds (Ex)""" =C11 7 99 "=""Damage reduction ""&TRUNC((BbnLvl-4)/3)&""/- (Ex)""" =C12 14 99 Indomitable will: +4 vs enchantments while raging (Ex) =C13 17 99 No longer winded after rage (Ex) Barbarian & Rogue 0 0 "=OR(BbnLvl>=2,RogLvl>=3)" Uncanny dodge: dex bonus to AC (Ex) =C15 0 0 "=OR(BbnLvl>=5,RogLvl>=8,AND(BbnLvl>=2,RogLvl>=3))" "=""Improved uncanny dodge: can't be flanked except by level ""&RogLvl+BbnLvl+4&"" rogue (Ex)""" =C16 0 0 "=BbnLvl+MAX(RogLvl-1,0)>=10" "=""Trap sense +""&TRUNC(BbnLvl/3)+TRUNC(RogLvl/3)" Bard 1 99 "=""Bardic Knowledge d20""&IF(BrdLvl+IntBon>=0,""+"","""")&(BrdLvl+IntBon+IF(SkillsKnowHistory>=5,2,0))" =C18 1 99 "=""Bardic Music ""&BrdLvl&""/day""" Bard (perform) 0 0 "=AND(BrdLvl>0,SkillsPerformRanks>=3)" Countersong: perform check instead of save (Su) =C20 0 0 "=AND(BrdLvl>0,SkillsPerformRanks>=3)" Fascinate: DC is perform check (Sp) =C21 0 0 "=AND(BrdLvl>=1,SkillsPerformRanks>=3)" "=""Inspire courage: +""&MAX(1,TRUNC((BrdLvl+4)/6))&"" morale save vs charm and fear, +""&MAX(1,TRUNC((BrdLvl+4)/6))&"" morale attack and damage (Su)""" =C22 0 0 "=AND(BrdLvl>=3,SkillsPerformRanks>=6)" Inspire competence: +2 competence to skill check (Su) =C23 0 0 "=AND(BrdLvl>=6,SkillsPerformRanks>=9)" "=""Suggestion: DC ""&10+TRUNC(BrdLvl/2)+ChaBon &"" (Su)""" =C24 0 0 "=AND(BrdLvl>=9,SkillsPerformRanks>=12)" "=""Inspire greatness: ""&TRUNC((BrdLvl-6)/3)&"" creature(s), +2 HD 10, +2 competence attacks, and +1 competence fortitude saves (Su)""" =C25 0 0 "=AND(BrdLvl>=12,SkillsPerformRanks>=15)" Song of freedom: break enchantment (Sp) =C26 0 0 "=AND(BrdLvl>=15,SkillsPerformRanks>=18)" "=""Inspire heroics: ""&TRUNC((BrdLvl-12)/3)&"" creature(s), +4 morale saves, +4 dodge AC (Su)""" =C27 0 0 "=AND(BrdLvl>=18,SkillsPerformRanks>=21)" Mass suggestion (Sp) Cleric & Paladin 0 0 "=OR(ClrLvl>=1,PalLvl>=4)" "=IF(AND(Alignment>=1,Alignment<=3),""Turn"",IF(AND(Alignment>=7,Alignment<=9),""Rebuke"",""Turn or rebuke"")) & "" undead (Su)""" Druid 1 99 Nature sense(Ex) =C30 3 99 Trackless step (Ex) =C31 4 99 Resist nature's lure (Ex) =C32 0 0 =(WildshapeLevel=5) Wild shape 1/day (Su) =C33 0 0 =(WildshapeLevel=6) Wild shape 2/day (Su) =C34 0 0 "=AND(WildshapeLevel>=7,WildshapeLevel<=9)" Wild shape 3/day (Su) =C35 0 0 "=AND(WildshapeLevel>=10,WildshapeLevel<=13)" Wild shape 4/day (Su) =C36 0 0 "=AND(WildshapeLevel>=14,WildshapeLevel<=15)" Wild shape 5/day (Su) =C37 0 0 "=AND(WildshapeLevel>=16,WildshapeLevel<=17)" "Wild shape 5/day, elemental 1/day, small to large (Su)" =C38 0 0 "=AND(WildshapeLevel>=18,WildshapeLevel<=19)" "Wild shape 6/day, elemental 2/day, small to large (Su)" =C39 0 0 =(WildshapeLevel>=20) "=""Wild shape ""&6+TRUNC((DrdLvl-18)/4)&""/day, elemental 3/day, small to huge (Su)""" =C40 0 0 "=AND(WildshapeLevel>=8,WildshapeLevel<=10)" Wild shape small to large (Su) =C41 0 0 "=AND(WildshapeLevel>=11,WildshapeLevel<=14)" Wild shape tiny to large (Su) =C42 0 0 =(WildshapeLevel>=15) Wild shape tiny to huge (Su) =C43 0 0 =(WildshapeLevel>=12) Wild shape plant (Su) =C44 9 99 Venom immunity (Ex) =C45 13 99 A thousand faces (Su) Druid & Monk 0 0 "=OR(DrdLvl>=15,MnkLvl>=17)" Timeless body (Ex) Druid & Ranger 0 0 "=OR(DrdLvl>=1,RgrLvl>=1)" Wild empathy (Ex) =C48 0 0 "=OR(DrdLvl>=1,RgrLvl>=4)" "=""Animal companion: level ""&DrdLvl+TRUNC(RgrLvl/2)" =C49 0 0 "=OR(DrdLvl>=2,RgrLvl>=7)" Woodland stride (Ex) Monk 1 99 Unarmed strike =C51 1 4 Flurry of blows at -2 attack (Ex) =C52 5 8 Flurry of blows at -1 attack (Ex) =C53 9 10 Flurry of blows at no penalty (Ex) =C54 11 99 "Greater flurry, extra attack (Ex)" =C55 3 99 Still mind (Su) =C56 4 9 Ki strike (magic)(Su) =C57 10 15 "Ki strike (magic, lawful)(Su)" =C58 16 99 "Ki strike (magic, lawful, adamantine)(Su)" =C59 4 19 "=""Slow fall: ""&TRUNC(MnkLvl/2)&""0ft (Ex)""" =C60 20 99 Slow fall: any distance (Ex) =C61 5 99 Purity of body (Ex) =C62 7 99 "=""Wholeness of body "" &2*MnkLvl & "" hp/day (Su)""" =C63 11 99 Diamond body (Ex) =C64 12 99 "=""Abundant step: dimension door CL "" & TRUNC(MnkLvl/2) &"" (Ex)""" =C65 13 99 "=""Diamond soul: SR ""&MnkLvl+10 &"" (Ex)""" =C66 15 99 "=""Quivering palm: DC ""&10+TRUNC(MnkLvl/2)+WisBon&"", ""&MnkLvl&"" days (Su)""" =C67 17 99 Tongue of the sun and moon (Ex) =C68 19 99 "=""Empty body ethereal for ""&MnkLvl&"" rnd/day (Su)""" =C69 20 99 Perfect self Mnk & Rog & Rgr 0 0 "=AND(OR(MnkLvl>=2,RgrLvl>=9,RogLvl>=2),NOT(OR(MnkLvl>=9,AND(RogLvl>=10,ClassRogueImprEvasion))))" Evasion (Ex) Monk & Rogue 0 0 "=OR(MnkLvl>=9,AND(RogLvl>=10,ClassRogueImprEvasion))" Improved evasion (Ex) Paladin 1 99 "=""Code of conduct ""&Bullet&"" Aura of good (Ex) ""&Bullet&"" Detect evil (Sp)""" =C73 1 99 "=""Smite evil: +""&MAX(0,ChaBon)&"" attack +""&PalLvl&"" damage ""&1+TRUNC(PalLvl/5)&""/day (Su)""" =C74 2 99 "=""Divine grace: +""&MAX(0,ChaBon)&"" all saves "" &Bullet & "" Lay on hands "" & PalLvl*MAX(0,ChaBon) &"" hp/day (Su)""" =C75 3 99 "=""Aura of courage: immune fear, +10 morale 10' (Su) ""&Bullet&"" Divine health: immune disease (Ex)""" =C76 5 99 "=""Special mount ""&PalLvl*2&"" hrs/day (Sp)""" =C77 6 99 "=""Remove disease ""&TRUNC(PalLvl/3)-1&""/week (Sp)""" Ranger 1 4 Favored enemy at +2 (Ex) =C79 5 99 "=TRUNC(RgrLvl/5)+1&"" Favored enemies at +2, and +""&2*TRUNC(RgrLvl/5)&"" additional bonus (Ex)""" =C80 2 5 Combat style (Ex) =C81 6 10 Improved combat style (Ex) =C82 11 99 Combat style mastery (Ex) Ranger 8 99 Swift tracker (Ex) Ranger 13 99 Camouflage (Ex) Ranger 17 99 Hide in plain sight (Ex) Rogue 1 99 "=""Trapfinding ""&Bullet&"" Sneak attack +"" & TRUNC((RogLvl+1)/2) & ""d6""" Rogue 10 12 Special ability (Ex) Rogue 13 99 "=MIN(5,TRUNC((RogLvl-7)/3))&"" Special abilities (Ex)""" Sorcerer & Wizard 0 0 "=OR(SorLvl>=1,WizLvl>=1)" Summon familiar Wizard 0 0 =WizardSpecializationChoice>1 "=""Wizard specialization: "" & WizSpecializationSchool & "" ""&Bullet&"" Prohibited school(s): "" & WizProhibitedSchools" Adept 2 99 Summon familiar SpellLevels "=""""" 2 2 3 5 2 3 1 5 2 1 2 1 1 5 1 3 3 0 4 1 0 2 3 2 3 3 2 1 1 1 1 0 1 0 0 5 2 0 3 5 0 4 2 3 1 4 1 1 1 1 0 5 0 3 3 2 4 2 2 1 4 3 0 5 4 5 2 SkillData Appraise Int "=""""" TRUE 2 1 2 2 2 2 2 2 1 2 2 2 1 2 1 2 Balance Dex 1 TRUE 2 1 2 2 2 1 2 2 1 2 2 2 2 2 1 2 Bluff Cha "=""""" TRUE 2 1 2 2 2 2 2 2 1 1 2 2 1 2 1 2 Climb Str 1 TRUE 1 1 2 2 1 1 2 1 1 2 2 2 2 1 1 1 Concentration Con "=""""" TRUE 2 1 1 1 2 1 1 1 2 1 1 1 2 2 1 1 Craft (untrained) Int "=""""" TRUE Craft (alchemy) Int "=""""" 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 "=""Craft (""&INDEX(SkillsCrafts,1)&"")""" Int "=""""" 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 "=""Craft (""&INDEX(SkillsCrafts,2)&"")""" Int "=""""" 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 "=""Craft (""&INDEX(SkillsCrafts,3)&"")""" Int "=""""" 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 "=""Craft (""&INDEX(SkillsCrafts,4)&"")""" Int "=""""" 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 Decipher Script Int "=""""" 2 1 2 2 2 2 2 2 1 2 1 2 2 2 1 2 Diplomacy Cha "=""""" TRUE 2 1 1 1 2 1 1 2 1 2 2 2 1 2 1 2 Disable Device Int "=""""" 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 2 Disguise Cha "=""""" TRUE 2 1 2 2 2 2 2 2 1 2 2 2 1 2 1 2 Escape Artist Dex 1 TRUE 2 1 2 2 2 1 2 2 1 2 2 2 2 2 1 2 Forgery Int "=""""" TRUE 2 2 2 2 2 2 2 2 1 2 2 2 1 2 1 2 Gather Information Cha "=""""" TRUE 2 1 2 2 2 2 2 2 1 2 2 2 1 2 1 2 Handle Animal Cha "=""""" 1 2 2 1 1 2 1 1 2 2 2 1 1 1 1 1 Heal Wis "=""""" TRUE 2 2 1 1 2 2 1 1 2 2 2 1 2 2 1 2 Hide Dex 1 TRUE 2 1 2 2 2 1 2 1 1 2 2 2 2 2 1 2 Intimidate Cha "=""""" TRUE 1 2 2 2 1 2 2 2 1 2 2 2 1 2 1 1 Jump Str 1 TRUE 1 1 2 2 1 1 2 1 1 2 2 2 2 1 1 1 Knowledge (arcana) Int "=""""" 2 1 1 2 2 1 2 2 2 1 1 1 1 2 1 2 Knowledge (arch & eng) Int "=""""" 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 Knowledge (dungeoneering) Int "=""""" 2 1 2 2 2 2 2 1 2 2 1 1 1 2 1 2 Knowledge (geography) Int "=""""" 2 1 2 2 2 2 2 1 2 2 1 1 1 2 1 2 Knowledge (history) Int "=""""" 2 1 1 2 2 2 2 2 2 2 1 1 1 2 1 2 Knowledge (local) Int "=""""" 2 1 2 2 2 2 2 2 1 2 1 1 1 2 1 2 Knowledge (nature) Int "=""""" 2 1 2 1 2 2 2 1 2 2 1 1 1 2 1 2 Knowledge (nobility) Int "=""""" 2 1 2 2 2 2 1 2 2 2 1 1 1 2 1 2 Knowledge (planes) Int "=""""" 2 1 1 2 2 2 2 2 2 2 1 1 1 2 1 2 Knowledge (religion) Int "=""""" 2 1 1 2 2 1 1 2 2 2 1 1 1 2 1 2 "=""Knowledge (""&INDEX(SkillsKnowledge,1)&"")""" Int "=""""" 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 "=""Knowledge (""&INDEX(SkillsKnowledge,2)&"")""" Int "=""""" 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 "=""Knowledge (""&INDEX(SkillsKnowledge,3)&"")""" Int "=""""" 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 "=""Knowledge (""&INDEX(SkillsKnowledge,4)&"")""" Int "=""""" 2 1 2 2 2 2 2 2 2 2 1 1 1 2 1 2 Listen Wis "=""""" TRUE 1 1 2 1 2 1 2 1 1 2 2 2 1 1 1 2 Move Silently Dex 1 TRUE 2 1 2 2 2 1 2 1 1 2 2 2 2 2 1 2 Open Lock Dex "=""""" 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 2 Perform (untrained) Cha "=""""" TRUE Perform (act) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (comedy) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (dance) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (keyboard) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (oratory) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (percussion) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (sing) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (string inst.) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Perform (wind inst.) Cha "=""""" 2 1 2 2 2 1 2 2 1 2 2 2 1 2 1 2 Profession (herbalist) Wis "=""""" 2 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 "=""Profession (""&INDEX(SkillsProfessions,1)&"")""" Wis "=""""" 2 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 "=""Profession (""&INDEX(SkillsProfessions,2)&"")""" Wis "=""""" 2 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 "=""Profession (""&INDEX(SkillsProfessions,3)&"")""" Wis "=""""" 2 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 "=""Profession (""&INDEX(SkillsProfessions,4)&"")""" Wis "=""""" 2 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 Ride Dex "=""""" TRUE 1 2 2 1 1 2 1 1 2 2 2 2 1 1 1 1 Search Int "=""""" TRUE 2 2 2 2 2 2 2 1 1 2 2 2 2 2 1 2 Sense Motive Wis "=""""" TRUE 2 1 2 2 2 1 1 2 1 2 2 2 1 2 1 2 Sleight of Hand Dex 1 2 1 2 2 2 2 2 2 1 2 2 2 2 2 1 2 Speak Language "=""""" "=""""" 2 1 2 2 2 2 2 2 2 2 2 2 1 2 1 2 Spellcraft Int "=""""" 2 1 1 1 2 2 2 2 2 1 1 1 2 2 1 2 Spot Wis "=""""" TRUE 2 2 2 1 2 1 2 1 1 2 2 2 1 1 1 2 Survival Wis "=""""" TRUE 1 2 2 1 2 2 2 1 2 2 2 1 1 2 1 2 Swim Str 2 TRUE 1 1 2 1 1 1 2 1 1 2 2 2 1 1 1 1 Tumble Dex 1 2 1 2 2 2 1 2 2 1 2 2 2 2 2 1 2 Use Magic Device Cha "=""""" 2 1 2 2 2 2 2 2 1 2 2 2 2 2 1 2 Use Rope Dex "=""""" TRUE 2 2 2 2 2 2 2 1 1 2 2 2 2 1 1 2 "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" "=""""" ExportTypes TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE END